
Environmental: no interaction, walkmesh goes around them (unpathable)
Dynamic: can be interacted with and scripts can be assigned to them. Shadows drop off in intensity, darkest next to the object and lighter the further away, for exampleĪbsolute control over objects: x-y-z scaling and scaling does NOT have any effect on processor use Lighting is colored in both directions (reflective) When an object was placed in one unit for perspective’s sake, it illustrated the immensity of the area as a whole Here is a smattering of what we saw and heard, keeping in mind that there’s little new under the sun at this point until the game comes out:Īreas are 32×32 with each of those units being 9mx9m. Environmental artist Scott Everts gave us the grand tour and the largest impression I came away with was the sheer immensity of the thing. After introductions, we determined a basic schedule for the day and headed off to the art department for a look at the toolset. I wondered idly if they’d notice if one went missing though I was unsure how I would spirit a poster-sized framed picture into my laptop bag.Īfter a short time, senior producer Ryan Rucinski came down to let us know that Shane was running a bit late but nearly in mid-sentence, Shane popped in the door. The move is apparently a work in progress as several pictures still decorate the ground rather than the walls though several KotOR 2 posters were in evidence. Because of this expansive growth, the offices now encompass an upstairs suite and a downstairs office group.
In the course of our conversation it was revealed that OE is comprised of over a hundred employees, having added approximately thirty in the last several months. We chatted a bit and discovered that she had been the webmaster for several of the Black Isle games including Icewind Dale 2 among others. Arriving at Obsidian’s offices on July 10, 2006, my Warcry compatriot Josh and I were greeted kindly by the receptionist, Jessica Edge, not coincidentally a former Black Isle employee who has only recently come back to the fold.